Lamb Statue

A hero type game art asset inspired by Sacred Monkey Forest Sanctuary in Ubud Indonesia. The model is 8.5k polys, modeled in Zbrush, re-topologized in Maya, textured in Substance Painter, and Rendered in Unreal Engine. I wanted to tackle a high end game art pipeline and see how efficient and polished I could be. I created the model, from concept to render over the course of 2 weeks.